Regulations & Dress Code
Risk Warning – Golf is a recreational activity that involves a risk of physical harm. The participant in the game of golf engages in the activity at his or her own risk.
Members may introduce guests by entering and registering the guest’s name on the booking sheet in the Golf Shop, or via the online booking system. Guests may compete in the Club competitions providing they have a current Golf Australia handicap, the exception being member-only competitions. A member must provide their guest’s information especially their golf link number at the time of making the booking.
Starter and Course Marshal
Players are required to report to the Golf Shop at least 15 minutes prior to their tee time. If they do not report to the Golf Shop 15 minutes prior to their tee time and a spare tee time is not available, they may be moved to the end of the field.
All play must commence from the 1st tee unless previously agreed to by the Golf Shop staff.
The Course Marshal controls play on the golf course and adherence to their directions is essential to an enjoyable round. The Course Marshal is authorised to terminate the play of golfers who repeatedly breach his instructions, and ask them to leave the golf course.
Children and Golf
Children under twelve years of age are not permitted on the course unless they have a Golf Australia handicap, are part of a recognised gallery for a special event or are in the company of an adult at all times.
Children are permitted to practise golf on the driving range when supervised by an adult or a member of the teaching staff.
This rule can only be varied with the approval of the Club Captains or the Golf Shop staff.
Safety on the Golf Course
Golfers must give right of way to ground staff. If the flag has been removed from the green, the green shall be deemed to be out of play. When a golfer or course staff members are within your range, golfers must wait to be called to play by the golfer or ground staff.
Golf Carts (including member owned carts)
When using golf carts, please drive with care and adhere to the following rules:
- Remain on fairways at all times and NEVER ENTER THE ROUGH.
- Drivers of golf carts must be at least 18 years of age and hold a current FULL motor vehicle drivers licence (not an L or P plate licence).
- Golf carts are allocated for the golf course only and must be returned immediately upon completion of play.
- No cart should carry more than 2 adults and one child, where the child is less than 12 years of age. There must be never more than three persons in total on a golf cart.
- Carts are to be kept a minimum of 10 metres from all tees and greens unless on a designated path.
- Safety rules and signs MUST be adhered to at all times.
During wet weather other restrictions may be placed on the use of carts. Member’s use of the club’s golf carts is subject to availability on any given day.
NOTE that only registered carts are permitted by the RTA to be driven on public roads.
The practice fairway chipping areas and putting greens are for the use of members, member’s guests, hotel guests and corporate guests. The practice areas may close at certain times to allow maintenance staff to mow and prepare the area. No-one should use a club which allows them to hit the ball more than 150 metres.
RANGE BALLS MAY ONLY BE USED ON THE PRACTICE AREAS. Range balls are “compromised” balls and are of no use on the course. Members found using range balls on the course may be subject to disciplinary action.
Practice on the Course
A maximum of two balls may be hit during a practice round and ONLY if it doesn’t interfere with the speed of play. No group can exceed 4 players while playing on the course unless authorised by the Golf Shop staff.
The aim of this section is to promote an enjoyable game of golf within a reasonable time frame for all players. The objective for all players is to maintain their place in the field and complete 18 holes within 4 hours 20 minutes. Note that Ready Golf does not apply in Matchplay.
On the Tee
- There is no honour. The first player to each tee who is READY hits off.
- If waiting on the group in front, shorter hitters should tee off first.
On the Fairway
- The first player READY plays their shot, regardless of distance to the green, as long as it is safe to do so.
- If possible, play your shot before helping another player look for a lost ball.
On the Green
- The first player READY indicates to the other players that he/she will putt first, and holes out first as long as he/she is not interfering with another player’s line. A ball should rarely be marked more than once.
- When the flag is removed from the hole, it should be laid on the green so that all players can prepare to putt.
- Leave your bag/cart to the side of the green, NOT in front of the green.
- As soon as you have putted out and if the next tee and driving area is clear, move to that tee and hit off. Put your putter in your bag once you reach the next tee.
- Plan your shot and select your club while approaching the ball.
- When in doubt, hit a provisional ball.
- Never record your scores on or near the green, wait until you reach the next tee.
- A player who cannot score on a hole should pick up their ball and move immediately to the next tee, not wait on the green while the rest of the group putts out.
Apart from practising Ready Golf as outlined above, there are several other points of etiquette that players should be aware of and follow.
- No one should move, talk or stand close to or directly behind the ball or the hole when another player is addressing the ball or playing a stroke.
- No player should play until the group in front is out of range,
- Through the green, every player should ensure that any turf cut or displaced by them is replaced at once and divots filled with sand.
- Any damage to the putting green made by a ball or player is to be carefully repaired.
- Players should ensure that when dropping the flagstick, no damage is done to the green, and that the flagstick is squarely and properly replaced in the hole before leaving the green.
- Members must make every effort to familiarise themselves with the Rules of Golf.
- When pulling a buggy or carrying their golf bag, players must take sand buckets to fill divot marks.
- After the game, it is desirable that all players share some social time with those with whom they played on that day.
Players are reminded to check the Golf Shop and board for any temporary local rules
A Course Boundaries and Out of Bound
A-1 Out of bounds is deﬁned by the line between the course-side points at ground level of white stakes with black tops.
A-2 The course-side edge of any fence, building, path or car-park surrounding the course is a boundary of the course. Paths leading from green to tee are
not paths surrounding the course.
A-3 The course-side edge of any wall or fence delineating a housing allotment adjoining the course is a boundary of the course. Houses are private property: please do not enter unless invited.
B. Penalty Areas
B-1 Red Penalty Areas are defined by red stakes such as those on Holes 1, 2, 3 and 11.
B-2 Between the signs by the concrete pathways on holes 2 and 3, players must use the drop zones provided. Orange stakes define the centre of a drop
zone one club length in radius.
E Special relief
E-1 A tree or shrub which is staked is a no play zone. If a player’s ball lies on or touches such a tree or shrub, or such a tree or shrub interferes with the player’s stance or area of intended swing, the player must take relief under Rule 16.1f.
F. Abnormal Course Conditions and Integral Objects
F-1 All areas defined by either or both the course-side edge of the line between white stakes or the course side edge of white lines are ground under repair.
F-2 Unless specifically marked as GUR, wood-chip or mulch areas are integral parts of the course. Wood-chips in such areas are loose impediments.
F-3 Artificially surfaced or formed roads and paths (including those surfaced with bitumen, gravel or wood chips), are treated as immovable obstructions. All other tracks and paths that are not predominantly artificially surfaced are an integral part of the course from which the ball must be played as it lies or declared unplayable.
F-4 Clearly defined ruts made by course machinery are treated as ground under repair. Golf carts or buggies are not course machinery.
F-5 All stakes defining out of bounds, penalty areas, drop zones, staked trees and shrubs and ground under repair are treated as immovable obstructions.
F-6 A player may take relief under Rule 16.1b if the ball is in the general area and an immovable obstruction (such as a sprinkler head) is on the line of play, and is (i) within two club-lengths of the putting green, and also (ii) within two club-lengths of the ball. However, there is no relief under this Local Rule if the player chooses a line of play that is clearly unreasonable.
G-1 Shoes with traditional metal, ceramic or plastic deep spikes are not allowed. Soft spikes are allowed.
Distances shown on the sprinkler heads and 100m,150m and 200m plates are to the middle of each green.
Also see local rule board for temporary local rules.
Dress Code for Golf Course, Practice Area, and Members’ Lounge
Magenta Shores is a members’ club and members and guests are expected to dress in a way which is respectful of the club and its members. Clothing appropriate to the resort hotel premises may not be acceptable on the course or in the lounge.
Golf attire is to be neat, smart and tidy, not disheveled or rumpled. As a guide, apparel of the type stocked in the Golf Shop is acceptable on the course and in the members’ lounge.
By way of example, appropriate wear includes
• Collared, shirts
• Tailored shorts, skirts, skorts or trousers
Shirts should be worn tucked in unless of a style specifically designed to be worn out.
Dress denim is acceptable in the lounge.
The following items are not acceptable on the course or in the members’ lounge:
• Track suits and leisure pants; running, bike, or football shorts
• Shorts and trousers with drawstring or elastic waist bands without a belt
• Cut, torn, frayed, or distressed denim
• T shirts, singlets or swimming attire
• Shoes without socks
• Clothing with large motifs or advertising
Shoes with spikes (other than soft spikes), exaggerated sneakers and thongs (flipflops) are not allowed on the course or in the lounge.
It is the responsibility of members to ensure that their guests are correctly attired.